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- //
- // Air unit AI file
- //
- // Behaviors:
- //
- // When enemy air is spotted around airfield, takes off pursues and attacks until enemy
- // (or self) is destroyed or fuel runs out, then returns to airfield.
- //
- // Notes:
- //
- // Known Problems:
- //
-
- #include("Generic Air Attack.tai")
- #include("Generic Air Movement.tai")
- #include("Generic Death.tai")
-